UDP vs. TCP distribution [was: Re: [e2e] Can feedback be
generated...]
Joe Touch
touch at ISI.EDU
Tue Mar 6 11:35:19 PST 2001
Craig Partridge wrote:
>
> Side note: the BSTJ studies often used the following test procedure:
>
> * every time you picked up your phone handset, a delay was randomly
> chosen from a pool of possible delay times
> * on the phone was a button that you could press if you were unhappy
> with the audio quality, and I think you were rewarded by having
> the delay eliminated
>
> Something like this might work for gaming (though we'd have to get the
> incentives right -- if pressing the button eliminates the delay, everyone
> will do it all the time)
A variant of that is that when you press the button, the delay goes
down,
but so does the bandwidth. There's your disincentive.
Joe
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