[e2e] overlay over TCP
David P. Reed
dpreed at reed.com
Wed Jan 12 17:21:24 PST 2005
Anyone know of any experiments that have involved overlay networks that
run over TCP virtual circuits, but which try to avoid some of the
application-layer problems of reliable in-order delivery?
I'm interested in optimizing any end-to-end goal-function other than
bulk transfer speed. (yeah, I know about a lot of the research and
hacking that uses multiple TCP connections to blast a file from here to
there).
Ideally, I'm interested in approaches that focus on preserving
TCP-friendliness (and generally would be seen as cooperative in sharing
the network resources rather than greedy or dangerous).
Obviously I'm interested because I've begun playing around with such
ideas. They might be practically useful in a world where UDP is viewed
as a "security hole," but TCP is not (I don't agree, but why fight
stupid people if you don't have to). Don't want to reinvent the wheel.
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