[e2e] Regarding use of Reed-Solomon code in wireless networks
Detlef Bosau
detlef.bosau at web.de
Wed May 6 12:15:29 PDT 2015
Am 06.05.2015 um 18:04 schrieb Debarshi Sanyal:
>
> I understand there is a fundamental problem here: corruption or
> collision. Independent of the cause, the receiver will attempt to
> repair the packet. If it fails, the sender must transmit a fresh nonce.
Exactly.
And different from, e.g., Ethernet, you must mot switch off the
mechanism, otherwise your packet may never reach the medium - and the
receiver.
> The unfortunate downside is that if packets are lost due to collisions
> and the backoff mechanism of MAC is switched off, collisions will only
> increase.
Yes. Does WiFi have a backoff mechanism? I simply don't have it in mind.
It would be most reasonable to desynchronise competing senders.
(If you happen to know the details, please let me know. )
>
> The wormhole is assumed to be passive: it will not corrupt the packet;
> it will only tunnel it over a longer distance.
I see. And your idea is, to observe the time a packet travels and to
assess, whether this unduly long.
> This assumption effectively means only noise can corrupt the packet.
My objection is, that a normal packet, which is not redirected over a
wormhole link may see large transport times as well, when. e.g., there
is high load on a net or severe noise. So the problem is to find a
significant limit to discriminate "noise delay" or "collision delay"
from "wormhole delay".
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